History of the World

The history of the world begins in the days when the planet was still nameless. The tropical world inhabited by various living creatures was flourishing, evolving, and developing. There were the most abundant species among all creatures – small half-mad reptiles. There were harmony and peace in the world.

But one day, everything changed. Three giant meteorites fell upon the planet, tearing its continent apart and causing the greatest extinction in the planet's history.

Yet this catastrophe was not the end. It was just the beginning. Due to the abnormal nature of the meteorites, the world began to change. Three entirely new and completely different continents came to replace one single continent. Each of them was left drifting apart with one of the fallen meteorites. With time, meteorites revealed magic, which tremendously changed the surrounding flora and fauna. And the most significant impact the reptiles received. They began to mutate. Just a day ago, they were cute little beasts. But now, they got intelligence, grew tall humanoids, with advanced limbs and a strong body covered with scales of unimaginable longevity.

But the most important thing they gained from the meteorites was new supernatural powers. Such powers influenced each of the humanoid tribes differently, giving rise to three completely different cultures.

The Ka'Jaal was gifted with deep blue scales and miraculous powers that allowed transforming the world around them. They could use these powers to create weapons, build unspeakably elaborate architectural structures, create things out of nothing, and change the entire world at once. Almost. The price of these spells was huge – they had to give up their life force. Essential for all living creatures, for plants, and even for the earth itself. Using the power and wisdom of the lords of their people, they built stunning cities surrounded by walls and tied them together with roadways. Their capital was a magnificent palace of gigantic proportions on an island floating in the sky. However, despite all these achievements, the glory was only a facade, and peace did not happen to them. Their society is a harsh, cruel, and unfair feudal pyramid. A flock of aristocrats, descendants, and vassals rule a vast nation in which the life of an individual reptile isn't as valuable as the decorations of the aristocracy anymore. But this is the price of power, safety, and welfare. Nevertheless, their goals are lofty and unfathomable. They crave to explore all the mysteries of the universe and the history of its origin.

The Green Reptile folk, the Ashdai, are the exact opposite of the Ka'Jaal people. They were gifted with the powers of healing, re-creation, and creation. They have reached harmony with nature in their formation, learning and accepting ancient laws. They dedicate their lives to maintaining this harmony and preserving nature in its primaeval form. And it pays them back by sharing a piece of ancient power. They dwell in grand trees, the largest of which is the Heart of the Forest. Thus, taking from nature only the essentials. But with their love being entirely given to nature, they know that nature is cruel and unbiased. Hence, they are primarily known to other nations as inherent hunters and fierce predators.

For the good of nature and for the sake of keeping what they have, they are inclined to make any sacrifice, whether their people or neighbours anyways, these traits make them akin to the Red Reptile folk, who have been given many names. The Ash Empire, Folk of the Burning Land, Barbarians of the Burning Mountains, and many others. Regardless, they do not have one name, as they do not see themselves as one folk.

Their society is a compelled and temporary alliance of many disparate nomadic tribes, ruled only by the mightiest of the worthy. Nonetheless, this nation has received incredible endurance and resilience. A warrior of the Red Reptile nation is believed to be capable of entering the river of lava and emerging from it unscathed. Yet, their lives are an eternal struggle for survival. And no one better than the people of the "dead lands" understand the meaning of the phrase "Kill or be killed."

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